24/7 is a game that some might consider similar to scrabble because it is played on a grid. Yet, there are many differences in this game and scrabble, the first one being that this game is played with numbers! Carey Grayson created this game for two to four players and Sunriver Games publishes it. While as stated above people might see it as a game similar to scrabble, in reality they only thing they really have in common is that they are played on a grid and using tiles. This game is actually much more advanced to the game it is wrongfully compared with.
In this game each player starts with six tiles. The goal is to make scoring combinations. There are several ways you can score in this game. On your turn you will play a tile and pick a new one to replenish your stock back to your original six pieces. First I will explain the scoring for when you make certain totals. Keep in mind totals are scored both vertically and horizontally. If you play a tile on a line and it creates a total of 7 for the touching pieces (with no other pieces touching those two on that line) you earn 2 points. If you manage to create a total of 24, not only do you get four points but stones are placed at each end of that row so nobody can add to that row. If you place a tile that scores both 7 and 24, you earn 12 points (remember you could score in two different directions!). Of course totals are not the only way to score points.
If the tile you play forms a straight (and it doesn’t have to be in order either), you receive the number of points equal to the length of the straight. Also you can make three or four of a kind. Three of a kind will earn you 5 points and four of a kind will earn you six points. Keep in mind though you can never play a tile that will produce a total of over 24 for the sum of the pieces it is touching. If you play the seventh tile in a row or column and it does not go over 24, you earn seven points for that accomplishment. So you are aware, there are only 40 tiles in play despite the 49 spaces on the board. This includes 4 tiles each for the number one through ten. When all the tiles are used up, or neither player can make an additional play, the game ends and the totals are scored.
As you might guess, the player with the highest total wins. This is an interesting strategy game because sometimes you will have to place a tile that really does nothing to benefit you, but it blocks your opponent from benefiting on their next turn. This game is still rather new and therefore includes a relatively high retail price of $25 to $30. It’s a fun game to play, and a quick game as well. It plays just as well for two players as it does for four. The issue though is the price, with what it is selling for currently it finds itself competing with some of the better games out on the market. It’s a good game, but not great and therefore I give it a 7.5 out of 10 ranking. If you wait until it drops down around $20, then I would boost it to a solid 8.