In the wonderful world of gaming, there are all kinds of platforms upon which great battles can be won and lost and new worlds can be explored. Despite the many gaming consoles on the market today my favorite when it comes to gaming still remains the personal computer. Part of the reason for this is my addiction to massively multiplayer online role playing games commonly referred to as MMORPGs or MMOs. My current addiction is a game called Guild Wars.
There are currently three releases in the Guild Wars series. With no sign of waning interest in the game I expect there to be many more in the future. One thing about this particular game that keeps fans coming back, even after taking long breaks in some instances, is the fact that the game is free to play once you’ve purchases the software. In fact, this was the first game of its kind to offer players the benefits of online role-playing without the hefty price tag of other games in
this fascinating genre of MMORPGs. Guild Wars for me began as an attempt to cut monthly costs. I loved playing MMORPGs but found not only my finances but also my game playing time were limited by my real world responsibilities. This was a compromise of sorts and I wasn’t sure how exciting the gaming would be if there were no costs involved in keeping the games going.
Needless to say that 2 years later I find that I was quite pleasantly surprised. In fact, I continue to be pleasantly surprised each time I reach a new level in the game or learn a new skill. The lack of monthly fees allows me to keep my account even though I can only devote a few precious hours a month to my characters and game playing experience.
If you are looking for a great massively multiplayer online role-playing game (MMORPG) that is easy on your pocket book I highly suggest giving the Guild Wars series a try. While I started at the beginning each game will stand alone. However, if you purchase all three games you can link your accounts to one another and allow your characters to travel from one map to the next. This is only one of the many great and exciting bits of information about the games in question.
I must admit that the genres of each of these ‘campaigns’ are fascinating to me. That is one of many reasons that I keep buying the new versions as they hit the stands. I can hardly wait to find out what new goodies the next version will have. There are all kinds of great new characters, events, lands, and story lines in each of the Guild Wars expansions. I have not yet grown weary of the game and I can’t say that about very many computer games-particularly massively multiplayer online role-playing games.
One exciting change that has been the case in the last two games was the introduction of two new classes in each of the games that are unique to that game. The first Guild Wars game known as Prophecies had 6 options for classes. Factions, which is the second Guild Wars game has 8. The two new classes for this version were the assassin and the ritualist. The third campaign, Guild Wars Nightfall introduced the dervish and the paragon, however they do not have the ritualist and the assassin that were introduced in Factions.
If you are looking for a great computer game that allows you to play with other players or even the option of going it alone (you can ‘hire’ henchmen in this game to assist you) Guild Wars is the game for you. Guild Wars is a great game to experience the benefits of MMORPGs without many of the hassles and headaches that go along with territory in other massively multiplayer online role-playing games.