The SOCOM series has never been known for its single-player campaigns, whether they were exceptional or poor was usually not the factor that brought gamers to purchase the titles, which now total six altogether with two belonging to the handheld library of the PSP. Even those two titles were not sold on the strength of the single-player game play. Many gamers originally purchased SOCOM as it was the first true online game for the PlayStation 2. To this day, it remains one of its most popular and is one of the most popular online console franchises on the market. However, navigating this online world, especially in SOCOM, can be especially treacherous, though it isn’t impossible. Here are a few tips for those venturing in for the first time:
Be Intelligent. Whether you’re a veteran or a newbie the most important thing you can do on SOCOM is be intelligent. If you’re not the best of players, you can still provide support for your teammates and become one of the unsung heroes of a successful team. Examples of simply being intelligent are as follows: If you’re alone with a teammate, you both shouldn’t be occupying the exact same space, use your common sense and cover your teammate’s back. There’s nothing worse than the both of you being shot in the back by one person because neither could decide on who was going to do what. If you’re in a vital round, perhaps a tiebreaker, listen to your teammates and take it easy (unless the plan is to rush). Many a times angry teammates have railed on one person because he rushed to his death in the first ten seconds of the round, giving the opposing team ample time to camp their way to victory. Also, make sure to check if friendly fire is turned on or whether or not it’s currently off. People won’t take kindly to being blown up by their other teammate’s grenade. However, if you see a friendly in a firefighter and friendly fire isn’t on, feel free to chuck a grenade in the middle of them and give your teammate a healthy advantage. Being intelligent is the easiest way to make friends and win games; people will see that you’re not simply thinking about yourself and in turn will start to look after you.
Beware of the Jerks. Yes, SOCOM is a breeding ground for jerks that will try to test your patience at any opportunity. The best thing to do is ignore them if you’re on their team and make sure to beat them if you’re on other side. Jerks consist of more than just the verbal salvos unleashed (without remorse), they’re also the players that glitch to gain the upper hand. Many a time players have been sneaking along only to be fragged by someone hidden inside of a wall or a hundred yards above the map. In most cases, especially in ranked games, the players should be voted with extreme prejudice. Accusations fly in SOCOM as mud slings in political races. You will run into an expert who will wipe the floor with your team every now and then, which should come as no surprise to you. However, beware of the people who instantaneously think that the opposing player is cheating without any grounds for proof. If there’s simply nothing to justify the claim, tell the person to stop complaining. Even though the game can get pretty competitive, it is still just a game.
To camp or not to camp. Everyone has complained about people camping at one point or another and to some degree there is some validity to their complaints. You’ll definitely come across some people nostalgic for the ‘days of SOCOM 2’ where all they did was ‘run-and-gun.’ Camping can be an annoying habit with players who want to have constant fire fights. Camping on smaller maps is bad etiquette; especially if your team has the advantage (some maps give advantages to particular sides, such as ‘Fault’ favoring terrorists/mercenaries). While camping on small maps debatable, the act is much more torn on larger maps. Camping on large maps can lead to a large number of draws, but deviating from a particular spot may make you a victim for hungry snipers lining mountainsides or watching wide open expanses. The choice is simply up to you, but be sure to check the climate of the room.
The Rest. There’s a lot more to SOCOM online, but merely taking those three factors into consideration should put you well on your way. A few other pointers to keep in mind are to avoid the use of grenade launchers and the airburst. Players will usually bar these from games before hand, but some don’t bother because of an unspoken rule that many players take into consideration. The fact that they’re instant kills upset many players who will complain that they’re ‘cheap’ and anyone can use them. However, large respawns and some games don’t mind the use of them. Above all else, make sure that you have fun with the game. While some players definitely take the game too seriously, most only want to get on and have some fast paced fun.